When
I was a beginner I very quickly learned class would be hard and driving, for it
was. Then one night it became something else, something I would have never
anticipated.
Game theory is the study of mathematical
models of strategic interaction among rational decision-makers. It has
applications in all fields of social science, as well as in logic, systems
science and computer science. Originally, it addressed zero-sum games, in which
each participant's gains or losses are exactly balanced by those of the other
participants. Today, game theory applies to a wide range of behavioral
relations, and is now an umbrella term for the science of logical decision …
But this was definitely not that kind of game theory.
We were ready for class to begin, Many of us had been
there for at least ½ an hour warming up.
We expected class to begin with our standard half hour warm-up before we
got down to karate.
Instead than evening Sensei announced “Game Night” and then a very different
class began.
That class began with a USMC running cadence –
To the left, to the left, to the left, right, left.
Up the hill, down the hill, over the hill, under the hill…
(as
best as I can remember.)
We
sang and ran in single file around the outside of the dojo over and over until Sensei shouted finish.
Then
game followed game. Unfortunately my memory does not recall all of them. We
were divided into teams to compete against each other, then that is how it
proceeded.
I
do remember some of them involved a duck walk down the floor.
I
know the last one was a 2 person race. One person would walk down the floor on
their hands. Their partner would be holding their feet, so their hands and arms
did all the work. Then when reaching the end point you and your partner
reversed roles, your partner doing the walking on their hands and you holding
their feet while they walked.
The
class was very much a training drill and never easy.
It
was never explained where this came from but I am sure it was something Sensei
experienced when he was in the Marine Corps.
It
was a fun class and definitely shook your cobwebs about training from your
mind.
It
was also something I never experienced anyplace else.
Except
I did something very like that at least with my youth karate classes at least
once a year.
I
was never teaching kids karate, I only taught karate-ka, not kids.
But
I realized that game night had a real value. For one thing it taught that life
was unpredictable, an extremely important lesson for karate-ka to experience.
I
used different games but for the same effect to push their bodies ever more in
a fun way.
Among
the games were some of the one’s I experienced.
There
were team tag running races up to a point, then back to tag your partner and
then it was their turn. Class size did not always allow the same team size, so
I at times made one person on a team run twice.
That
really got their heart moving.
Another
example of Team was the runner running to someone holding a shield, then kicking 5 times to run back for their
partner to do the same. Or to punch the shield out of horse stance 5 times and other variations on that theme.
Then
to conclude the winning team would get 10 team pushups as they were the
stronger, and the losing team would only get 5.
But
it wasn’t only team running competitions.
One
time it would be ‘Sensei Says’ my own variation on Simon says. I would call out
a movement and it first I said ‘Sensei Says’ they should do it. If I did not
say ‘Sensei Says’ they should not.
Then
command followed command, always mixing up when I would say ‘Sensei Says’.
Every
time someone performed the given command and I had not said ‘Sensei Says’ they
would then be removed from the game and sit on the floor and watch what
happened next.
There
wasn’t always a clear winner. At times several students would be perfect
following instructions. At those times I would shout faster and faster, but
then they would still keep up until I declared both of then ‘Sensei Says’
winners, for they had beaten Sensei.
At
times I would involve a very different sort of night.
They
would be informed that night would be focused on Silence for the entire class.
The training that evening meant they were not allowed to speak even one word.
Should they need to use the bathroom they should just raise their hand and go
to do their business then return. The only voice to be heard should be mine.
If
they spoke there would be a penalty. They would have to finish the class doing
non stop pushups. (I wanted to allow them to experience they could actually
keep silent through their own efforts.)
Then
when someone did slip and speak I would put them down on the floor and tell
them to start pushing as I returned to the rest of the class.
Of
course pushups do not really hurt anyone (except perhaps me as they will get
stronger and someday I will pay the price for having them do that.) And they
never really did pushups for the rest of class as after a short while I would
tell them “Enough, return to training.”
But
the lesson was real.
Then
on Halloween we would study ‘Ghost Techniques’ as I have recounted elsewhere on
my blog.
That
is the general idea behind my Game Theory as applied to Isshinryu.
The
real goal is to allow the students to experience unpredictability in a safe way
allowing them to learn to respond to whatever presents itself before them.
The
adults, well we never had enough time to get around to any of that. But they
experienced much unpredictability in
class.
For
one thing no two adult classes were ever the same, things were always changing.
Ever class was a unique experience, never to be repeated.
That
does not mean that there was not a structure to classes. It is just that the
structure was experienced say over 6 months. Then a new underlying them would
be explored.
Not
so much to the newbies (regardless of the prior rank – from none to dan level
in prior arts) more so for the more advanced to the very advanced.
To
let them get unpredictability rubbed
in their faces each and every class. Never to be able to anticipate what was
going to come next. Facing the ever changing and then realizing they would
adapt to whatever it was,
Of course, for
the adults I taught, I wasn’t playing games either.
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